Webinar: Introduction To Face Modeling :: Frameboxx 2.0

Webinar: Introduction To Face Modeling

As we all know that Organic shapes are hard to model and hard to maintain edge loop flows of mesh. So in this webinar we will create a head of a cartoon character in Maya and also Going to see how to maintain the edges loop flow. We are also going to discuss main points which  we have to keep in our mind while creating organic 3d models.

IN THIS WEBINAR YOU WILL LEARN ABOUT FOLLOWING TOPICS:
1. Character face modeling?
2. Mesh flow of nose, lips, and eyes.
3. Technique to setup the image.
4. Use of side and front view during modeling.

This webinar will be helpful for 3d Character modelers.

ABOUT SPEAKER:
Krishna Verma is a passionate 3D Trainer and artist with 7+ years of experience in the Training Industry as well as in Productions. He always trains students according to the studio pipeline.

He is great in delivering high-end 3D modeling, texturing, game environment design, and assets design training.

The schedule is as follows.
Date: 27th January 2024
Time: 4.00 pm onwards
Webinar link: https://www.youtube.com/watch?v=f9CS5qTihJA

 

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