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MPAV: 3D Asset Creation

1275 Hours (Training + Practical) | 30 Months

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About This Course

This course is designed to equip students with the technical and creative skills required to master in the field of 3d Asset Creation.

The course includes 3d Modeling & Texturing techniques used for Films, Tv series and Games.

After completion, Student can pursue career opportunities in a diverse range of industries, working on Indian and International projects spanning Films, web series, Advertising, E-Learning and various other domains. 

 

What will you learn in this program?

  • Understanding of aesthetics - Important for creating visually appealing and functional designs.

  • Detailed Anatomy & Muscle study - Essential for creating realistic and believable character and creature models.

  • Prop Modeling/BG/Environment/Automotive Modeling - Different techniques used in 3D asset creation for creating objects, environments, and vehicles.

  • Character Modeling - Involves creating accurate and proportionate 3D models of humans.

  • Creature Modeling - Involves creating 3D models of fantastical or imaginary creatures.

  • Hi-end Texturing - Involves creating highly detailed and realistic textures for 3D models to achieve a polished and professional final product.

  • Look development for various environment, Product and Character: Creating a cohesive visual style for a project, important for achieving a consistent and appealing look.

  • Develop a 3d Animated Shortfilm.

  • Master the art of Unreal Engine to create stunning real-time visuals.
     

Level Master
Duration 30 Months
Hours 1275 Hrs.
Softwares 25 Softwares

 

Applicable Jobs

  • 3d Character Modeler
  • 3d Prop/Env Modeler
  • 3d Vehicle Modeler
  • 3d Texturing Artist
  • 3d Lighting Artist
  • 3d Rendering Artist
  • Unreal Engine Artist

 

Foundation

Softwares

Hours

Pre-Production (Sketching and storyboarding)

120 hrs.
Introduction to Film-Making 20 hrs.

Photoshop  (Photo editing and compositing)

40 hrs.

3ds Max - Introduction (3D software and gaming, architecture and assets)

30 hrs.
Maya - Foundation (Advanced 3D software for movies, series and visual effects) 180 hrs.
Introduction to Generative Ai 10 hrs.

After Effects (Visual effects, motion graphics and compositing)

70 hrs.

Adobe premiere (Video editing and effects)

30 hrs.
Adobe Audition (Sound editing and effects) 10 hrs.
  Total  510 hrs.

Intermediate + Portfolio Development

Softwares

Hours

Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling) 80 hrs.

Maya Surfacing

40 hrs.
Blender - Modeling, Shading & Lighting 40 hrs.
Substance Painter (Incredibly powerful 3D painting tool) 30 hrs.
Zbrush (Digital sculpting tool) 30 hrs.
Arnold (Lighting & look development) 20 hrs.
Portfolio Development 15 hrs.
  Total  255 hrs.

Masters + Portfolio Development

Softwares

Hours

Maya (Env / props / hyper real character / creature) 80 hrs.

Marvelous Designer (Creating colth simulation)

20 hrs.
Maya (Advanced texturing) 20 hrs.
Substance Designer (Incredibly powerful 3d painting tool) 30 hrs.
Mari (High-resolution digital 3D texture painting tool) 20 hrs.
Zbrush (Advanced Sculpting) 20 hrs.
Reality Capture 10 hrs.
Katana (Advance tool for Lighting & Look Development) 30 hrs.
Cinema 4d (Product Lighting, Animation & Rendering) 30 hrs.
Nuke (Advanced node base compositing software) 10 hrs.
  Total  270 hrs.

Short Film Development

Softwares

Hours

3d Short Film Development 160 hrs.

Unreal Engine

80 hrs.
  Total  240 hrs.

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