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MPAV: 3D Asset Creation

960 Hours (Training + Practical) | 24 Months

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About This Course

 

 

This course is designed to equip students with the technical and creative skills required to master in the field of 3d Asset Creation.

The course includes 3d Modeling & Texturing techniques used for Films, Tv series and Games.

After completion, Student can pursue career opportunities in a diverse range of industries, working on Indian and International projects spanning Films, web series, Advertising, E-Learning and various other domains. 

 

What will you learn in this program?

  • Understanding of aesthetics - Important for creating visually appealing and functional designs.

  • Detailed Anatomy & Muscle study - Essential for creating realistic and believable character and creature models.

  • Prop Modeling/BG/Environment/Automotive Modeling - Different techniques used in 3D asset creation for creating objects, environments, and vehicles.

  • Character Modeling - Involves creating accurate and proportionate 3D models of humans.

  • Creature Modeling - Involves creating 3D models of fantastical or imaginary creatures.

  • Hi-end Texturing - Involves creating highly detailed and realistic textures for 3D models to achieve a polished and professional final product.

  • Look development for various environment, Product and Character: Creating a cohesive visual style for a project, important for achieving a consistent and appealing look.

Level Master
Duration 24 Months
Hours 960 Hrs.
Softwares 21 Softwares

 

Applicable Jobs

  • 3D Character Modeler

  • 3D Prop/Env Modeler

  • 3D Vehicle Modeler

  • 3D Texturing Artist

 
 
 

 

Foundation

Softwares

Hours

Pre-Production (Sketching and storyboarding)

60 hrs.

Photoshop  (Photo editing and compositing)

40 hrs.

3ds Max - Introduction (3D software and gaming, architecture and assets)

50 hrs.
Maya - Foundation (Advanced 3D software for movies, series and visual effects) 220 hrs.

After Effects (Visual effects, motion graphics and compositing)

70 hrs.

Premiere Pro (Video editing and effects)

30 hrs.
Adobe Audition (sound editing and effects) 10 hrs.
  Total  480 hrs.

Intermediate

Softwares

Hours

Maya (Product/ stylized props/ vehicles/ env/ toon character/ semi real character Modeling) 80 hrs.

Maya (Texturing)

20 hrs.
Substance Painter (Incredibly powerful 3D painting tool) 40 hrs.
Zbrush (Digital sculpting tool) 40 hrs.
Katana (Powerful tool for look development and lighting) 40 hrs.
Arnold (Lighting & look development) 20 hrs.
  Total  240 hrs.

Masters + Portfolio Development

Softwares

Hours

Maya (Powerful 3D software for movies, series and visual effects) 80 hrs.

Marvelous Designer (Creating colth simulation)

20 hrs.
Maya (Advanced texturing) 20 hrs.
Substance Designer (Incredibly powerful 3d painting tool) 40 hrs.
Mari (High-resolution digital 3D texture painting) 30 hrs.
Zbrush (Advanced digital sculpting tools) 24 hrs.
Arnold (Advanced tool for lighting & look development) 16 hrs.
Nuke (Advanced node base compositing software) 10 hrs.
  Total  240 hrs.

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