How to use Unreal Engine 4 for Virtual Production :: Frameboxx 2.0

How to use Unreal Engine 4 for Virtual Production

 24 Oct 2020  953
How to use Unreal Engine 4 for Virtual Production

Animation and Game Production has always been one of the most tech-savvy industries, where advanced hardware and software are used to create beautiful Computer Generated Content.

In recent times the concept of real-time has started taking up the industry. The studios have started shifting from traditional to real-time production techniques. One of the most important reasons is achieving high-quality results in a very short time. With the launch of Unreal Engine 4, the process has simplified a lot.

Whether you are a professional or a student. If you are curious to know how the Unreal Engine can be used for Games, Films, Presentation, Archviz, and many more industries, then this Masterclass Webinar is for you.

This webinar will cover:
1. Concept of real-time production
2. Introduction to Unreal Engine 4
3. Process of Creating Assets for real-time
4. Animation in real-time
5. Post-processing and Compositing
And many more.

Followed by a live Q and A session.

Unreal Engine 4 is one of the most important and basic tool to have before entering the Real-Time industry. Be a part of this webinar, and understand why.

About the Speaker:
Our Master Trainer Mr. Vishal Kawji is General Manager Technical at Frameboxx . He has over 15 years of experience in the field of Animation and Games. Past Few years, he has been associated with a few national and international organizations for consulting on Interactive Technologies for Games, Augmented, and Virtual reality.

Portfolio link:
https://yodh.artstation.com/

Catch him on Apple Podcast:
https://podcasts.apple.com/ca/podcast/vishal-kawji-gm-frameboxx-animation-founder-polyphonic/id1479853773?i=1000461436994

Webinar details are as follows.

  • Date: 24th October, Saturday, 2020
  • Time: 4.00 pm onwards

Fill the form so we can get to know you and your needs better.

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