Where Every Frame Counts™
Course Catalog
Animation and Visual Effects Courses
Animation Institute
A Diploma in Animation & VFX using Autodesk 3ds max and Autodesk Maya


Frame III - Animation & Visual Effects Indepth
Description: Generalist Training using 3ds max and Maya [6 months @ 3 Lectures/week]

- Importance & Role of a Generalist in Industry
- Project : Create & Develop a Complete CG Shot - Script to Screen
- Assignments : Pre Production
- Beginning with an Idea to Story to Script
- Designing & Developing : Characters & BGs & Props
- Understanding Film Grammar & Developing a Storyboard
- Pre-Visualization : Creating An Animatics with Basic Audio
- Assignments : Production
- Modeling : Characters | BG Sets | Props | Misc. Assets
- Modeling : Advanced Details - Digital Sculpting
- UV Layout :All The Assets
- Rigging : Character Rigging Setups
- Rigging : Skinning & Animation Control Setups
- Animation : 3D Animatics - Basic Animation Blocking
- Animation : Animating Shot by Shot in Stages
- Animation : Refining Shots
- Scene Setup : Preparing Shots for Rendering -3D Layers
- Texturing : Basic Texture Maps Setup
- Basic Light Setup & Advanced Texture Maps - Digital Texture Painting
- Advanced Shading : Mental Ray Shaders Setup
- Applying 3D Effects Animation -Dynamics & Particles
- Final Light Setup for Shots
- Assignment : Post Production
- Composition Setup -Template for the Final Video Output
- Compositing, Render Passes & Blend Modes
- Applying Post Effects & Rendering Shots
- Aligning Render Shots & Audio Sync
- Final Video Edit - Final Media Release